The lost art of Competative play
This weekend has finally brought people to my favourite event - The faction missions.
I have always prefered Fort aspenwood and the jade quarry over AB, despite the lower faction gained, their more fun - it has more of an objective than running about and killing people. During these missions ive seen people organise co-ordiated strikes - man walls for defence. To put it bluntly play more.
But as soon as this weekend ends i can see my beloved missions abandoned, and heres the crunch - We a way to attract people to this exciting gameplay
My suggestion is titles, I want to be rewarded for running amber back and forth, Repairing gates and healing the allies, so I suggest new titles
These first set of titles are for fort Aspenwood (Kurzick)
Amber running track
Kurzick Slave - Deliver 100 pieces of amber
Kurzick Miner - Deliver 200 pieces of amber
Kurzick Excavator - Deliver 400 pieces of amber
Kurzick Quarrier - Deliver 800 pieces of amber
Kurzick Geologist - Deliver 1200 pices of amber
Kurzick (?) - Deliver 2000 pieces of amber
Gate building Track
Kurzick Worker - Repair 50 Gates
Kurzick Builder - Repair 100 Gates
Kurzick Surveyor - Repair 200 Gates
Kurzick Craftsman - Repair 400 Gates
Kurzick Artisan - Repair 600 Gates
Kurzick Architect - Repair 1000 Gates
Weapon Building Track
Kurzick Helper - Deliver 50 pieces of amber to the master architect
Kurzick Crew - Deliver 100 pieces of amber to the master architect
Kurzick Engineer - Deliver 200 pieces of amber to the master architect
Kurzick Inventor - Deliver 400 pieces of amber to the master architect
Kurzick Director - Deliver 600 pieces of amber to the master architect
Kurzick Siege Master - Deliver 1000 pieces of amber to the master architect
Tactical Track
Kurzick Wingman - Defeat 150 Luxon Officers, Mine defenders or Siege Turtles
Kurzick Tactician - Defeat 300 Luxon Officers, Mine defenders or Siege Turtles
Kurzick (?) - Defeat 600 Luxon Officers, Mine defenders or Siege Turtles
Kurzick Visionary - Defeat 1200 Luxon Officers, Mine defenders or Siege Turtles
Kurzick Commander - Defeat 2500 Luxon Officers, Mine defenders or Siege Turtles
Kurzick Fieldmarshal - Defeat 5000 Luxon Officers, Mine defenders or Siege Turtles
Defender Track
Kurzick watchman - Defeat 50 Luxons Behind the final gate
Kurzick Defender - Defeat 100 Luxons Behind the final gate
Kurzick Protector - Defeat 200 Luxons Behind the final gate
Kurzick Shield - Defeat 400 Luxons Behind the final gate
Kurzick Sentinel - Defeat 600 Luxons Behind the final gate
Kurzick Guardian - Defeat 1000 Luxons Behind the final gate
Healer Track
Kurzick Medic - Save Allies 20 times (restore 50% of their health while under attack)
Kurzick Physician - Save Allies 40 times (restore 50% of their health while under attack)
Kurzick Surgeon - Save Allies 60 times (restore 50% of their health while under attack)
Kurzick Priest - Save Allies 80 times (restore 50% of their health while under attack)
Kurzick Sage - Save Allies 100 times (restore 50% of their health while under attack)
Kurzick Saviour - Save Allies 150 times (restore 50% of their health while under attack)
*Allies are the master architect and the gate guards by him
**The 50% does not have to be in one amount, it can build up each time you heal an ally under attack, only 1 point may be earned each mission
Killer Track
Kurzick Loyal - Kill 500 Foes at fort aspenwood
Kurzick Brawler - Kill 1000 Foes at fort aspenwood
Kurzick Butcher - Kill 2500 Foes at fort aspenwood
Kurzick Beserker - Kill 5000 Foes at fort aspenwood
Kurzick Champion - Kill 10000 Foes at fort aspenwood
Aspenwood Track
Aspenwood Guard - Earn level 1 in all Aspenwood tracks (Kurzick)
Aspenwood Veterian - Earn level 2 in all Aspenwood tracks (Kurzick)
Aspenwood Victor - Earn level 3 in all Aspenwood tracks (Kurzick)
Aspenwood (?) - Earn level 4 in all Aspenwood tracks (Kurzick)
Aspenwood (?) - Earn level 5 in all Aspenwood tracks (Kurzick)
Aspenwood Legend- Earn level 6 in all Aspenwood tracks (Kurzick)
Joke Tracks - not part of aspenwood track
Kurzick Fodder - Die 500 times in Fort Aspenwood (while attacking)
Kurzick Zealot - Die 1000 times in Fort Aspenwood (while attacking)
Kurzick Martyr - Die 1500 times in fort Aspenwood (while attacking)
(?) - Die 500 time in Fort aspenwood (Close combat)
Pincushion - Die 500 times in fort aspenwood (ranged attacks, excluding magic)
Beliver - Die 500 times in fort aspenwood (magic attacks)
Rest in Pieces - Die 500 times (via Siege Turtle)
Well thats all i got for now? Id like some opinions and someone to fill in the blanks lol - I know some of the tacks are very hard, Hopefully this should keep people trying
[Edit - Changed healing track to make it more fair]
Last edited by Mr. G; Aug 19, 2006 at 06:44 PM // 18:44..
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